Kotlin Programming For Beginners: The Complete Step-By-Step Guide To Learning, Developing And Testing Scalable Applications With The Kotlin Programming Language
The most widely used mobile operating system worldwide is called Android, and Google has proclaimed Kotlin as a top-notch programming language for creating Android applications.
This book helps you get started developing apps that work with the most recent version of Android, which is expected to arrive soon.
A textbook for self-starters, high school and college students, "Kotlin Programming For Beginners" covers all the fundamentals of the Kotlin language.
The fundamentals of Kotlin programming are simple and quick to master.
The book starts off by giving you a solid understanding of how Kotlin and Android interact, then it progressively moves on to discussing the many Android APIs so that you can easily create beautiful Android apps.
You'll discover how to use several layouts to improve the presentation of your apps.
You will go deeply into the principles of Kotlin programming, including object-oriented code, variables, functions, data structures, and how to interface your Kotlin code with a user interface.
In order to make your software available to millions more prospective users, you will learn how to incorporate multilingual text.
You'll discover how your Android app's animation, visuals, and sound effects are put together and function.
By the time you finish the book, you'll be well-versed in important Kotlin programming ideas and able to create your own feature-rich Android apps.
What to anticipate from the book is as follows:
- Discover how to integrate Kotlin with Android.
- Using the concepts of object-oriented programming (OOP), create a graphical drawing application.
- Use ScrollView, RecyclerView, NavigationView, ViewPager, and CardView to create stunning, useful layouts.
- Create Kotlin code to handle an application's data using various techniques, such as JSON and the Android SQLite database that comes built-in.
- Enhance your apps with sound, animation, data grabs, and user interaction.
- Install dialog windows to collect user feedback.
- Create a straightforward database application that arranges and saves user data.